New York
9th-12th Grade
State Standards
Look below to see how Banzai's courses, worksheets, activities, and games align with the Computer Science and Digital Fluency Standards for 9th-12th Grade. Use the filters to change the location, set of standards, and grade level. Note, any one activity listed will satisfy the associated competency.
Digital Use
DL.1: Type on a keyboard
Standard
Defined by Computer Science and Digital Fluency Standards
Banzai Solutions
*Any of the activities listed will satisfy the standard
9-12.DL.1: Type proficiently on a keyboard. The focus is to demonstrate proficient keyboarding skills by the end of 12th grade.
Under Development
DL.2: Communicate and collaborate using digital tools
Standard
Defined by Computer Science and Digital Fluency Standards
Banzai Solutions
*Any of the activities listed will satisfy the standard
9-12.DL.2: Communicate and work collaboratively with others using digital tools to support individual learning and contribute to the learning of others. Digital tools and methods should include both social and professional (those predominantly used in college and careers). Collaboration should occur in real time and asynchronously, and there should be opportunities for students to both seek and provide feedback on their thoughts and products.
Under Development
DL.4: Create and publish digital artifacts
Standard
Defined by Computer Science and Digital Fluency Standards
Banzai Solutions
*Any of the activities listed will satisfy the standard
9-12.DL.4: Independently select advanced digital tools and resources to create, revise, and publish complex digital artifacts or collection of artifacts. Mastery of this standard implies an ability to choose and use the technology tool or resource best suited for a task or purpose.
Under Development
DL.5: Transfer knowledge of technology
Standard
Defined by Computer Science and Digital Fluency Standards
Banzai Solutions
*Any of the activities listed will satisfy the standard
9-12.DL.5: Transfer knowledge of technology in order to use new and emerging technologies on multiple platforms. New technologies could include different tools for collaboration, creation, etc. that the student has not used before. Platforms could include devices running different operating systems or could be emerging STEAM technologies. Digitally fluent individuals can move between platforms and can use that knowledge when encountering new technology.
Under Development
Digital Citizenship
DL.6: Digital presence and persistence
Standard
Defined by Computer Science and Digital Fluency Standards
Banzai Solutions
*Any of the activities listed will satisfy the standard
9-12.DL.6: Actively manage digital presence and footprint to reflect an understanding of the permanence and potential consequences of actions in online spaces. Active management implies an understanding of how intentional and unintentional actions can affect a digital presence.
Under Development
DL.7: Safe and responsible online behavior
Standard
Defined by Computer Science and Digital Fluency Standards
Banzai Solutions
*Any of the activities listed will satisfy the standard
9-12.DL.7: Design and implement strategies that support safety and security of digital information, personal identity, property, and physical and mental health when operating in the digital world. Strategies that support positive mental health in the digital world include both ways to avoid or handle cyberbullying and ways to interact positively and constructively with others in connected spaces.
Under Development